Contribute Your Knowledge
Help Us Build the Knowledge Base!
Submit your "How To" or "Let’s Make A..." idea [HERE] and we might build it next! Are you a pro or just learned something cool? feel free to share it and help others level up.
Types of Contributions
1) Global Knowledge Help
Share anything Unreal-related. From hidden tips to workflow tricks — doesn’t matter if it’s C++, Blueprints, animation, shaders, UI, or audio.
“How I optimized a 1000-actor level in Blueprints” “How to export animations from Blender to UE5”
If it's useful and real, drop it here.
2) Interaction Help
Explain how two or more systems talk to each other. This is perfect if you figured out how to link or bridge features.
“How to make Animation notify trigger Blueprint events” “How to connect Game Instance variables with Level Blueprints”
Help others build bridges, not headaches.
3) Let’s Make A...
You already built it? Nice. Now show others how you did it — step by step.
“Let’s make a combo system like Devil May Cry” “Let’s make a day-night cycle with dynamic lighting”
We're spotlighting the best ones in the main docs. Yours could be next
Want to Submit?
Fill this short form [HERE] We accept links to:
Google Docs
GitHub repos
YouTube videos
Pastebin / Gists
Any clear write-up
Submission Example
## Title of Your Idea
(Example: How to make a better landscape material)
**Engine Version Required**:
(Example: 5.0+)
**Assets Required**:
(Example: 2 different texture sets)
**Plugins Required**:
(Example: None)
**Hidden Settings to Toggle**:
(Example: None)
**Media Requirements**:
- At least 1 YouTube video
- Clear, good quality GIF or images (16:9 ratio)
- Image file size under 5MB each
- GIF file size under 15MB each
- Long banner (1000x200 px)
- Your name and social media for credit
**Short Description**:
(Describe what it does or solves in 1–2 sentences)
**Step-by-Step or Tips**:
(Optional. If you want to explain key steps or gotchas, drop them here.)
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